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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c055ee7f137a13941ce25c0faad521b9035d643
UnrealEngineUWP/Engine
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emil kirichev 3c055ee7f1 Merge from Dev-Enterprise: Revit Datasmith exporter fails to export System elements
#jira UE-85680
#rb JeanLuc.Corenthin
#rnx
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 11302738 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v649-11301724)

[CL 11302739 by emil kirichev in Main branch]
2020-02-10 03:56:58 -05:00
..
Binaries
…
Build
Editgrate 4.25 audio features from project stream:
2020-02-09 18:57:53 -05:00
Config
Niagara Platform Set.
2020-02-07 12:32:54 -05:00
Documentation
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11203868
2020-02-01 14:39:32 -05:00
Extras
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11203868
2020-02-01 14:39:32 -05:00
Platforms/XXX
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Plugins
Fix deprecation warning
2020-02-09 22:21:56 -05:00
Programs
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11128285
2020-01-28 11:29:06 -05:00
Shaders
Change mobile custom stencil format from B8G8R8A8 to G8, save depth to R16F color target and use memoryless for depth target to reduce memory cost on mobile platform.
2020-02-09 23:33:32 -05:00
Source
Merge from Dev-Enterprise: Revit Datasmith exporter fails to export System elements
2020-02-10 03:56:58 -05:00
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