Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool
josh adams 7c82cb7d46 - Fixed some issues with codesigning BP projects with modern Xcode, when BaseEngine.ini has no signing info, and the signing info is in the projects settings
- The in-process project generation was not able to get the .uproject location
  - The making and using of the stub xcode projects were using UnrealGame target/scheme, not MyProjectGame (which Xcode makes since it can handle content-only uprojects)
  - UnrealGame.app, when just compiling, has no uproject, so it now use the dummy codesigning I added for stub generation, so no projects settings are needed

#jira UE-192593

[CL 27035369 by josh adams in ue5-main branch]
2023-08-11 13:42:54 -04:00
..
2023-08-01 10:02:58 -04:00
2023-06-21 16:45:17 -04:00