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- Moved instance object directly on FStateTreeInstanceData to make easier to access - Internal instance data on FStateTreeExecutionContext is not property to simplify handling - Link & resolve properties on UStateTree when objects are replaced (to refresh cached property pointers) - Moved instance data initialization out from FStateTreeExecutionContext #preflight 623b0bff10251d53d5823f3e [CL 19477789 by mikko mononen in ue5-main branch]