Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/WebRemoteControl/WebRemoteControl.Build.cs
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

36 lines
631 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WebRemoteControl : ModuleRules
{
public WebRemoteControl(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetRegistry",
"HTTPServer",
"RemoteControl",
"Serialization",
"WebSocketNetworking"
}
);
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Settings",
}
);
}
}
}