Next step would bechanging signature of int32 FMath::FloorToInt(double) to return int64 and remove FloorToInt64 but this means hunting down conversion loss errors across projects.
#rb andy.davidson
#preflight 612e6b2675bca20001d5fbf3
#ROBOMERGE-SOURCE: CL 17385257 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17385276 by patrick enfedaque in ue5-release-engine-test branch]