Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3abb3afdcad955bccf3f87e1068dd8a2fc212646
UnrealEngineUWP/Engine/Source/Developer/Windows
History
ben marsh 3abb3afdca LiveCoding: Fix unnecessary newlines on log messages.
#jira

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5492012 via CL 5492936 via CL 5492937
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5510664 by ben marsh in Dev-Anim branch]
2019-03-22 17:30:06 -04:00
..
LiveCoding
LiveCoding: Fix unnecessary newlines on log messages.
2019-03-22 17:30:06 -04:00
LiveCodingServer
LiveCoding: Add support for lazy loading modules. This lets us enable live coding for the entire engine without a large startup penalty. Project modules are still preloaded by default.
2019-03-18 21:03:48 -04:00
ShaderFormatD3D
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 5356908
2019-03-11 12:18:32 -04:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsTargetPlatform
Added support for per-platform mapping from chunkid to pakchunk index. Part 1
2019-03-22 17:01:47 -04:00
Powered by Gitea Page: 517ms Template: 24ms
English
English
Licenses API