Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/LocalFileNetworkReplayStreaming.Build.cs
Marc Audy cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00

22 lines
486 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LocalFileNetworkReplayStreaming : ModuleRules
{
public LocalFileNetworkReplayStreaming(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "LFNRS";
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"NetworkReplayStreaming",
"Json"
} );
}
}
}