Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/Image
matija kecman f4900ae7a1 Render Capture Baking: Use depth capture to eliminate occlusion artefacts which can appear when baking non-convex shapes and look like weird sihouettes/blotches in the base color channel
Also removed artefacts that became visible after the ones fixible with a depth test were resolved. These were related to linearly interpolating data on the photosets, this was fixed since the baking framework is where texture filtering should take place

#rnx
#rb lonnie.li, ryan.schmidt
#jira none
#preflight 62d473b0dc4397d384a06bc8

[CL 21148985 by matija kecman in ue5-main branch]
2022-07-18 11:21:15 -04:00
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