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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
History
michael balzer e803f94779 UVEditor: Optimized UUVSelectTool::OnSelectionChanged()
#preflight 62fec7aa3f75602b2f2565b8
#rb matija.kecman

[CL 21457570 by michael balzer in ue5-main branch]
2022-08-19 10:57:48 -04:00
..
CompGeom
add a Facing2 exact predicate
2022-08-15 22:08:00 -04:00
DynamicMesh
UVEditor: Optimized UUVSelectTool::OnSelectionChanged()
2022-08-19 10:57:48 -04:00
Generators
Geometry Core, Geometry Processing. Fix implicit cast warnings encountered during clang build.
2022-07-19 09:31:09 -04:00
Implicit
Geometery Core: extends the blocked 3d grids and adds narrow band sparse SDF generation using these blocked grids.
2022-05-04 11:28:18 -04:00
Intersection
…
Parameterization
Geometry Core, Geometry Processing. Fix implicit cast warnings encountered during clang build.
2022-07-19 09:31:09 -04:00
Spatial
GeometryCore: add FSegmentTree3, an AABBTree for 3D line segments. Supports finding Nearest Segment to 3D point, and FindNearestVisibleSegmentHitByRay() which raycasts into a set of boxes based on a "visibility" metric, similar to FGeometrySet3::FindNearestCurveToRay().
2022-07-18 21:55:20 -04:00
Util
Add progress tracking to FProgressCancel, with nested scopes and messages
2022-06-05 21:25:04 -04:00
GeometryCoreModule.cpp
…
IndexUtil.cpp
…
MathUtil.cpp
…
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