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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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Per Larsson 6fce9705f5 Bulk Data - skip stream to instances that is already loaded
#rb Paul.Chipchase
#rnx
#jira none
#preflight 62ff8c6d3f75602b2f589a92

[CL 21456502 by Per Larsson in ue5-main branch]
2022-08-19 09:38:02 -04:00
..
AssetRegistry
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Misc
Added missing includes
2022-08-11 23:22:29 -04:00
Serialization
Bulk Data - skip stream to instances that is already loaded
2022-08-19 09:38:02 -04:00
Templates
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
UObject
Removing old unreal type registration methods.
2022-08-16 11:37:51 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
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