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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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CarlMagnus Nordin c73e9ee84f Workaround for VS2022 compiler issue in NotifyUnreachableObjects
#jira UE-160363
#rb pj.kack
#preflight 63034da433729407e885c604

[CL 21481184 by CarlMagnus Nordin in ue5-main branch]
2022-08-22 05:56:04 -04:00
..
AssetRegistry
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Deprecating ANY_PACKAGE.
2022-06-01 03:46:59 -04:00
Misc
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
Serialization
Bulk Data - skip stream to instances that is already loaded
2022-08-19 09:38:02 -04:00
Templates
…
Tests/Serialization
Update editor bulkdata unit tests to work with CL 19850627
2022-05-03 09:38:17 -04:00
UObject
Workaround for VS2022 compiler issue in NotifyUnreachableObjects
2022-08-22 05:56:04 -04:00
CoreUObjectPrivatePCH.h
…
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