Files
UnrealEngineUWP/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboardManager.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

17 lines
449 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ClientPilotBlackboardManager.h"
UClientPilotBlackboardManager* UClientPilotBlackboardManager::ObjectInstance = nullptr;
UClientPilotBlackboardManager* UClientPilotBlackboardManager::GetInstance()
{
#if !UE_BUILD_SHIPPING
if (ObjectInstance == nullptr)
{
ObjectInstance = NewObject<UClientPilotBlackboardManager>();
ObjectInstance->AddToRoot();
}
#endif
return ObjectInstance;
}