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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base
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andrew grant 4855221f20 Add logging to launch of tests in UnrealSession that display the role type
#preflight https://horde.devtools.epicgames.com/log/62f6b4c4ad3bd8ad648b4107

#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 21364065 via CL 21387057 via CL 21389907 via CL 21390632
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)

[CL 21392562 by andrew grant in ue5-main branch]
2022-08-15 15:50:44 -04:00
..
Gauntlet.UnrealAppConfig.cs
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Gauntlet.UnrealConfigOptions.cs
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Gauntlet.UnrealPGONode.cs
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Gauntlet.UnrealProcessResult.cs
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Gauntlet.UnrealSession.cs
Add logging to launch of tests in UnrealSession that display the role type
2022-08-15 15:50:44 -04:00
Gauntlet.UnrealTestConfiguration.cs
Avoid enforcing Horde Simple Report to all UnrealTestNode.
2022-07-09 14:05:05 -04:00
Gauntlet.UnrealTestContext.cs
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Gauntlet.UnrealTestEvent.cs
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Gauntlet.UnrealTestNode.cs
When looking for a Gauntlet exit code check for -gauntlet= and not -gauntlet. It's the former that indicates there will be code in the process that is orchestrating the test.
2022-08-11 23:42:50 -04:00
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