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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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JeanMichel Dignard df31ad23c1 Fixed UStaticMeshEditorSubSystem::SetNaniteSettings to handle nullptr for the mesh parameter and marked the mesh package dirty when we're modifying it.
#jira UE-161481
#rb julien.stjean
#preflight 62fff660fa1ac183e59cd691

[CL 21464915 by JeanMichel Dignard in ue5-main branch]
2022-08-19 16:53:32 -04:00
..
Private
Fixed UStaticMeshEditorSubSystem::SetNaniteSettings to handle nullptr for the mesh parameter and marked the mesh package dirty when we're modifying it.
2022-08-19 16:53:32 -04:00
Public
This change adds a UBodySetup from-text factory called FBodySetupObjectTextFactory, which is used in PHAT and the Static Mesh editor to enable cross-copy/pasting of shapes from physics setups.
2022-06-29 12:17:25 -04:00
StaticMeshEditor.Build.cs
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