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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Editor/PlacementMode
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lina lam cc7b64e06b When adding a new Box Reflection Capture from the Quick Add Menu, the object is transformed once again to (1, 1, 1) after setting the right scale. The new code restores object to the original scale.
#jira UE-151202 - Box Reflection Capture is placed with a different default scale value when placed from the Quick Add Menu
#rb editor-ux
#preflight 62cec775ec5992eb2fecaeaa

[CL 21070597 by lina lam in ue5-main branch]
2022-07-13 10:06:44 -04:00
..
Private
When adding a new Box Reflection Capture from the Quick Add Menu, the object is transformed once again to (1, 1, 1) after setting the right scale. The new code restores object to the original scale.
2022-07-13 10:06:44 -04:00
Public
AssetRegistry includes (Engine/Source): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
2022-05-02 18:06:48 -04:00
PlacementMode.Build.cs
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
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