Files
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor
massimo tristano b0f2eb49b5 Added MaterialEditor override for "FEditorUndoClient::MatchesContext()" function to limit the undo operations only to Material related UObjects.
This fixes the issue of the user undoing something unrelated to the Material and the MaterialEditor erroneously flagging the Material as dirty, causing the "Save Material" dialog to show up when the user closest he MaterialEditor window.

#jira UE-145484
#preflight 62ffa02e7d17941e9f8a7cd0

[CL 21457393 by massimo tristano in ue5-main branch]
2022-08-19 10:44:39 -04:00
..