Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations
kriss gossart 23f8d12a6f Skeletal Mesh:
- Fix unwanted casts from SkinnedMeshComponent to SkeletalMeshComponent where other SkinnedMeshComponent derived classes might be used, usually around access to the LeaderPoseComponent.
- Refactor USkeleton to take USkinnedAsset for its functions' parameters (only leaves out Preview Mesh related functions, since they are virtual functions implementing the IInterface_PreviewMeshProvider interface).

#rb Josie.Yang, Thomas.Sarkanen
#preflight 62fbd6a0ad3bd8ad6457c6cc
#jira none

[CL 21439442 by kriss gossart in ue5-main branch]
2022-08-18 05:24:44 -04:00
..
2022-08-18 05:24:44 -04:00