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- Shapes can have their location/orientation and can be spheres or spherical sectors. - Added IsStreamingCompleted function to WorldPartitionStreamingSourceComponent. #rb jeanfrancois.dube, patrick.enfedaque #preflight 610be114678ece00015e5fad #ROBOMERGE-OWNER: richard.malo #ROBOMERGE-AUTHOR: richard.malo #ROBOMERGE-SOURCE: CL 17067699 #ROBOMERGE-BOT: (v853-17066230) #ROBOMERGE-CONFLICT from-shelf [CL 17067947 by richard malo in ue5-main branch]
18 lines
511 B
C++
18 lines
511 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ComponentVisualizer.h"
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class FPrimitiveDrawInterface;
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class FSceneView;
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class COMPONENTVISUALIZERS_API FWorldPartitionStreamingSourceComponentVisualizer : public FComponentVisualizer
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{
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public:
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//~ Begin FComponentVisualizer Interface
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virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
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//~ End FComponentVisualizer Interface
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};
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