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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Private
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jordan hoffmann 4f4acc9479 [Bug Fix] Selecting other components after selecting a Spline Component's control point keeps the transform gizmo and functionality at the Spline Control point
#jira UE-150957
#rb christina.tempelaarl
#preflight 62d744f51062f2e6306fe96b
#preflight 62d9afb53122bf80ae0e8dfa

[CL 21208934 by jordan hoffmann in ue5-main branch]
2022-07-21 16:20:54 -04:00
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ComponentVisualizers.cpp
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ConstraintComponentVisualizer.cpp
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DecalComponentVisualizer.cpp
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Manipulator.cpp
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PhysicalAnimationComponentVisualizer.cpp
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PointLightComponentVisualizer.cpp
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RadialForceComponentVisualizer.cpp
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RectLightComponentVisualizer.cpp
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SensingComponentVisualizer.cpp
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SplineComponentVisualizer.cpp
[Bug Fix] Selecting other components after selecting a Spline Component's control point keeps the transform gizmo and functionality at the Spline Control point
2022-07-21 16:20:54 -04:00
SplineGeneratorPanel.cpp
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SplineMeshComponentVisualizer.cpp
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SpotLightComponentVisualizer.cpp
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SpringArmComponentVisualizer.cpp
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SpringComponentVisualizer.cpp
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StereoLayerComponentVisualizer.cpp
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WorldPartitionStreamingSourceComponentVisualizer.cpp
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