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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel
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jack cai f72bcf15df ControlRig: Rename exposed pin should also rename the display name in addition to the name of the pin object
#jira UE-160796
#rb sara.schvartzman, benoit.gadreau, helge.mathee
#preflight skip

[CL 21467698 by jack cai in ue5-main branch]
2022-08-19 19:19:45 -04:00
..
Nodes
RigVM: 1. Added missing execute context type patching during argument type registration.The same patching process was already in place for when arguments were initially created using FRigVMTemplateArgument 2. fixed a typo in Array node
2022-08-17 19:07:05 -04:00
RigVMBuildData.cpp
…
RigVMClient.cpp
Fixed non-unity build
2022-08-09 12:16:16 -04:00
RigVMController.cpp
ControlRig: Rename exposed pin should also rename the display name in addition to the name of the pin object
2022-08-19 19:19:45 -04:00
RigVMControllerActions.cpp
Fixed non-unity build
2022-08-09 12:16:16 -04:00
RigVMFunctionLibrary.cpp
Control Rig: backend work for support for multi graph
2022-05-31 04:27:20 -04:00
RigVMGraph.cpp
Control Rig: Fix crash when connecting to template node to other type
2022-06-20 04:14:02 -04:00
RigVMLink.cpp
Control Rig: Filtered permutations for template nodes
2022-05-09 07:34:28 -04:00
RigVMNode.cpp
RigVM: Dispatch Factory Support
2022-07-05 11:39:15 -04:00
RigVMPin.cpp
Control Rig: Collapse nodes with templates
2022-07-14 06:53:37 -04:00
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