This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ModelViewViewModel
/
Source
/
ModelViewViewModelEditor
/
Private
History
Patrick Boutot
1022bd41a2
Move function from the MVVM editor module to the blueprint compiler module.
...
#preflight 62da87adac71f3a225a75336 [CL 21219105 by Patrick Boutot in ue5-main branch]
2022-07-22 07:39:25 -04:00
..
Customizations
MVVM - Field selector now uses SSourceBindingList to display the available fields.
2022-07-05 10:07:19 -04:00
Styling
MVVM - Field selector is now a split pane viewer with viewmodels/widgets on the left and properties on the right.
2022-07-15 12:22:30 -04:00
Tabs
MVVM - Bindings list changed to tree view as per latest design.
2022-07-17 22:37:36 -04:00
Tests
MVVM: Fix binding unit test
2022-07-20 13:38:40 -04:00
Types
MVVM: Use the viewmodel name instead of the class name. Create the menu to add a viewmodel. Use a UClass of any class at implement the NotifyFieldValue interface in BlueprintViewModelContext instead a ViewModelBase class.
2022-06-29 19:00:59 -04:00
ViewModel
…
Widgets
MVVM: Update the Binding panel to use the editor subsytem. Fix the "dock" drawer. Remove the "use viewmodel" step.
2022-07-20 13:34:35 -04:00
ModelViewViewModelEditorModule.cpp
MVVM: First draft of the viewmodel panel.
2022-06-03 14:47:48 -04:00
ModelViewViewModelEditorModule.h
…
MVVMEditorCommands.cpp
…
MVVMEditorSubsystem.cpp
Move function from the MVVM editor module to the blueprint compiler module.
2022-07-22 07:39:25 -04:00
MVVMFieldVariantListTraits.h
MVVM - FMVVMBlueprintPropertyPath can now be stored in containers due to added GetTypeHash() and list type traits override.
2022-06-08 13:19:34 -04:00
MVVMPropertyAccess.cpp
…
MVVMPropertyAccess.h
…