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#rb none #jira none [FYI] Sondra.Moyls #preflight 605ab078e8944a00018a79b1 #ROBOMERGE-SOURCE: CL 15791711 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269) [CL 15791726 by aaron mcleran in ue5-main branch]
24 lines
510 B
C++
24 lines
510 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "MetasoundFacade.h"
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namespace Metasound
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{
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/** FBPMToSecondsNode
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*
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* Calculates a beat time in seconds from the given BPM, beat multiplier and divisions of a whole note.
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*/
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class METASOUNDSTANDARDNODES_API FBPMToSecondsNode : public FNodeFacade
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{
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public:
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/**
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* Constructor used by the Metasound Frontend.
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*/
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FBPMToSecondsNode(const FNodeInitData& InitData);
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};
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} // namespace Metasound
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