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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundBPMToSecondsNode.h
aaron mcleran 7d780bb088 BPM to seconds node
#rb none
#jira none
[FYI] Sondra.Moyls
#preflight 605ab078e8944a00018a79b1

#ROBOMERGE-SOURCE: CL 15791711 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)

[CL 15791726 by aaron mcleran in ue5-main branch]
2021-03-24 00:04:34 -04:00

24 lines
510 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MetasoundFacade.h"
namespace Metasound
{
/** FBPMToSecondsNode
*
* Calculates a beat time in seconds from the given BPM, beat multiplier and divisions of a whole note.
*/
class METASOUNDSTANDARDNODES_API FBPMToSecondsNode : public FNodeFacade
{
public:
/**
* Constructor used by the Metasound Frontend.
*/
FBPMToSecondsNode(const FNodeInitData& InitData);
};
} // namespace Metasound