Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/MetasoundStandardNodes.Build.cs
phil popp dbcda6b5b3 CIS build fix. Removing uneeded module dependency which was breaking AudioUnitTest builds
#rb trivial
#jira UE-157778
#preflight 62bdd0135d53ca5bce3adaee

[CL 20897341 by phil popp in ue5-main branch]
2022-06-30 12:37:51 -04:00

35 lines
586 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundStandardNodes : ModuleRules
{
public MetasoundStandardNodes(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange
(
new string[]
{
"AudioExtensions",
"Core",
"MetasoundFrontend",
"Serialization",
"SignalProcessing"
}
);
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"CoreUObject",
"MetasoundGraphCore"
}
);
}
}
}