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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public
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phil popp 5fc6f172c9 [MetaSound] Allow Constructor pin to be set from BP
#rb Rob.Gay
#jira UE-153913
#preflight 62fe6e68f7404b55a3fd49f9

[CL 21445924 by phil popp in ue5-main branch]
2022-08-18 13:55:13 -04:00
..
Metasound.h
Rename UMetaSound to UMetaSoundPatch
2022-08-12 14:54:54 -04:00
MetasoundAssetSubsystem.h
…
MetasoundAudioBus.h
Adding MetaSound bus type to metasounds
2022-06-29 15:01:54 -04:00
MetasoundEngineEnvironment.h
…
MetasoundEngineNodesNames.h
Support more audio channels in wave player node.
2022-08-16 12:39:27 -04:00
MetasoundSettings.h
Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal
2022-05-22 10:30:02 -04:00
MetasoundSource.h
[MetaSound] Allow Constructor pin to be set from BP
2022-08-18 13:55:13 -04:00
MetasoundUObjectRegistry.h
…
MetasoundWave.h
…
MetasoundWaveTable.h
Split MetaSound DataType "IsArrayType()" function into bIsArrayParseable & bIsArrayType members, deprecating function in favor of caching booleans on DataType registration
2022-07-14 17:51:07 -04:00
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