Files
UnrealEngineUWP/Engine/Plugins/Runtime/AudioModulation/Config
Rob Gay e894af4d0c Checkpoint - WaveTable Integration w/Modulation & MetaSounds
- Removed duplicate implementation of ModPatch editor stuff now that WT Plugin covers it
- Add UWaveTableBank asset & WaveTable MetaSound DataType
- Add Full Sin as curve type
- Fix-up ability to make WaveTable assets bipolar but leave Modulation Patches unipolar
- Inherit ModulationTransform from new WaveTableTransform for extensibility to WT implementation
- Move ModulationCurve --> WaveTableCurve
- FastSin to Sin implementation in now WaveTableCurve (no reason to use fast implementation when using WT or interpolating curve key implementation at block rate)
#rb helen.yang
#jira UE-156634
#jira UE-156635
#jira UE-156874
#preflight 62b9cf61de2c0f4cf8774a9a

[CL 20832273 by Rob Gay in ue5-main branch]
2022-06-27 12:00:38 -04:00
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