Files
UnrealEngineUWP/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

26 lines
554 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class UnixCommonStartup : ModuleRules
{
public UnixCommonStartup(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("ApplicationCore");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("Slate");
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SourceControl",
}
);
}
}
}