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#rb none #rnx #jira none #preflight 60a713700569f300014a064a [CL 16415082 by Ryan Schmidt in ue5-main branch]
27 lines
546 B
C#
27 lines
546 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class GeometryCore : ModuleRules
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{
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public GeometryCore(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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// For GPUSkinPublicDefs.h
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PublicIncludePaths.Add("Runtime/Engine/Public");
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PublicIncludePathModuleNames.AddRange(
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new string[] {
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"AnimationCore", // For the BoneWeights.h include
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core"
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}
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);
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}
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}
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