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3969df897c704688aa504ce45bdefbb871d1ea37
UnrealEngineUWP/Engine/Source
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Sebastien Hillaire 3969df897c Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
#rb charles.derousiers

[CL 16416045 by Sebastien Hillaire in ue5-main branch]
2021-05-21 06:55:22 -04:00
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Developer
UnrealInsights: Add Max-Min column to the counters table
2021-05-21 03:12:09 -04:00
Editor
Add Path Tracer specific material permutation
2021-05-21 01:00:49 -04:00
Programs
adding ParseBytesString / TryParseBytesString for converting "1.2KB" into 1229 etc.
2021-05-21 04:04:11 -04:00
Runtime
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
ThirdParty
Cleaning up some DX12 dependencies.
2021-05-20 12:18:48 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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