Files
UnrealEngineUWP/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

22 lines
428 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "FrameNumberDisplayFormat.generated.h"
UENUM()
enum class EFrameNumberDisplayFormats : uint8
{
/* Non-Drop Frame Timecode */
NonDropFrameTimecode UMETA(DisplayName="NDF Timecode"),
/* Drop Frame Timecode */
DropFrameTimecode UMETA(DisplayName="DF Timecode"),
Seconds,
Frames,
MAX_Count UMETA(Hidden)
};