Files
UnrealEngineUWP/Engine/Source/Runtime/JsonUtilities/JsonUtilities.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

19 lines
318 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class JsonUtilities : ModuleRules
{
public JsonUtilities( ReadOnlyTargetRules Target ) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Json",
}
);
}
}