Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/Global.asax.cs
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
#rb none

[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

39 lines
1.0 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Web;
using System.Web.Http;
namespace MetadataServer
{
public class WebApiApplication : System.Web.HttpApplication
{
protected void Application_Start()
{
try
{
string ConnectionString = System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString;
using (MySqlConnection Connection = new MySqlConnection(ConnectionString))
{
Connection.Open();
using (MySqlCommand Command = new MySqlCommand(Properties.Resources.Setup, Connection))
{
Command.ExecuteNonQuery();
}
}
}
catch (Exception)
{
HttpRuntime.UnloadAppDomain();
return;
}
GlobalConfiguration.Configure(WebApiConfig.Register);
}
}
}