Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/ChunkDeltaOptimiseMode.h
Chris Gagnon 1a3bf5caf1 Merging The Engine directory from //UE4/Dev-Main to //UE4/Dev-Editor upto CL 4698813
#rb none

[CL 4720826 by Chris Gagnon in Dev-Editor branch]
2019-01-14 16:55:55 -05:00

15 lines
292 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Interfaces/ToolMode.h"
namespace BuildPatchTool
{
class FChunkDeltaOptimiseToolModeFactory
{
public:
static IToolModeRef Create(IBuildPatchServicesModule& BpsInterface);
};
}