Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/AutomationMode.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

19 lines
338 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Interfaces/ToolMode.h"
#if !UE_BUILD_SHIPPING
namespace BuildPatchTool
{
class FAutomationToolModeFactory
{
public:
static IToolModeRef Create(IBuildPatchServicesModule& BpsInterface);
};
}
#endif // !UE_BUILD_SHIPPING