Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Exception.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

36 lines
623 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gauntlet
{
class TestException : System.Exception
{
public TestException(string Msg)
:base(Msg)
{
}
public TestException(string Format, params object[] Args)
: base(string.Format(Format, Args))
{
}
}
class DeviceException : TestException
{
public DeviceException(string Msg)
:base(Msg)
{
}
public DeviceException(string Format, params object[] Args)
: base(Format, Args)
{
}
}
}