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394a246aa16656e7b2d397eda4aa42e711eef8a3
UnrealEngineUWP/Engine/Source/Editor/WorldBrowser/Public
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Rex Hill 6f0fab96ac Rename Editor\EditorMenus\ module to Runtime\ToolMenus\ so that other modules can use the API without having to depend on editor modules.
#rb none
#rnx

[CL 7708568 by Rex Hill in Dev-Editor branch]
2019-08-02 13:45:24 -04:00
..
IWorldTreeItem.h
Rename Editor\EditorMenus\ module to Runtime\ToolMenus\ so that other modules can use the API without having to depend on editor modules.
2019-08-02 13:45:24 -04:00
WorldBrowserModule.h
Misc. fixes for level streaming UI and workflow. Removing invalid levels from the Levels UI will no longer ensure. Added minimum size for warning about placing actors outside level bounds, and that will also not warn if you are working in the only unlocked level. Level swapping button is now fully clickable, and is hidden when there's only one level. Selected Actor Level text layout has been improved. We now force unloaded levels to load if you select an unloaded level from the button in the viewport.
2019-05-22 14:24:50 -04:00
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