This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
394a246aa16656e7b2d397eda4aa42e711eef8a3
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
MainFrame
/
Private
/
Menus
History
Rex Hill
a180b25287
Clear names of dynamic list menu entries to prevent customization
...
#rnx #rb none [CL 8674464 by Rex Hill in Dev-Editor branch]
2019-09-13 11:21:43 -04:00
..
CookContentMenu.h
Rename EBuildTargets::Type to EBuildTargetType, and add missing entries for server and program targets. Also replace usages of PlatformInfo::EPlatformType with EBuildTargetType.
2019-08-09 16:46:25 -04:00
LayoutsMenu.cpp
Clear names of dynamic list menu entries to prevent customization
2019-09-13 11:21:43 -04:00
LayoutsMenu.h
#jira UETOOL-1721
2019-08-20 16:06:42 -04:00
MainFrameTranslationEditorMenu.h
…
MainMenu.cpp
#jira UETOOL-1721
2019-08-20 15:18:28 -04:00
MainMenu.h
Rename Editor\EditorMenus\ module to Runtime\ToolMenus\ so that other modules can use the API without having to depend on editor modules.
2019-08-02 13:45:24 -04:00
PackageProjectMenu.h
Add functionality to allow querying the available targets for a project from the editor, and use it to allow packaging client and server targets from the "Package Project" menu.
2019-08-12 11:21:45 -04:00
RecentProjectsMenu.h
Clear names of dynamic list menu entries to prevent customization
2019-09-13 11:21:43 -04:00
SettingsMenu.h
Rename Editor\EditorMenus\ module to Runtime\ToolMenus\ so that other modules can use the API without having to depend on editor modules.
2019-08-02 13:45:24 -04:00