Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/TargetPlatform.h
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

38 lines
1006 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/* Boilerplate
*****************************************************************************/
#include "Misc/MonolithicHeaderBoilerplate.h"
MONOLITHIC_HEADER_BOILERPLATE()
/* Public dependencies
*****************************************************************************/
#include "Modules/ModuleManager.h"
/* Public interfaces
*****************************************************************************/
#include "Interfaces/TargetDeviceId.h"
#include "Interfaces/ITargetDevice.h"
#include "Interfaces/ITargetPlatform.h"
#include "Interfaces/ITargetPlatformModule.h"
#include "Interfaces/ITargetPlatformManagerModule.h"
#include "Interfaces/ITargetDeviceOutput.h"
#include "Interfaces/IAudioFormat.h"
#include "Interfaces/IAudioFormatModule.h"
#include "Interfaces/IShaderFormat.h"
#include "Interfaces/IShaderFormatModule.h"
#include "Interfaces/ITextureFormat.h"
#include "Interfaces/ITextureFormatModule.h"