Files
UnrealEngineUWP/Engine/Source/Developer/RawMesh/RawMesh.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

13 lines
360 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RawMesh : ModuleRules
{
public RawMesh(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(new string[] {"Developer/RawMesh/Public"});
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
}
}