Files
UnrealEngineUWP/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

17 lines
590 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
MacTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "MacTargetSettings.h"
#include "GenericMacTargetPlatform.h"
/* UMacTargetSettings structors
*****************************************************************************/
UMacTargetSettings::UMacTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }