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UnrealEngineUWP
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Ben Marsh
6de04902ce
Automatically re-launch the correct executable if using a project with a unique build environment. The .target file is read at startup, and used to determine the correct path for the executable to launch.
...
#rb none #jira UE-78581, UE-78584 [CL 8011990 by Ben Marsh in Dev-Build branch]
2019-08-13 17:25:35 -04:00
..
DesktopPlatformModule.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
IDesktopPlatform.h
Add functionality to allow querying the available targets for a project from the editor, and use it to allow packaging client and server targets from the "Package Project" menu.
2019-08-12 11:21:45 -04:00
PlatformInfo.h
Rename EBuildTargets::Type to EBuildTargetType, and add missing entries for server and program targets. Also replace usages of PlatformInfo::EPlatformType with EBuildTargetType.
2019-08-09 16:46:25 -04:00
TargetReceipt.h
Automatically re-launch the correct executable if using a project with a unique build environment. The .target file is read at startup, and used to determine the correct path for the executable to launch.
2019-08-13 17:25:35 -04:00