Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

20 lines
428 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AutomationDriverTypeDefs.h"
class IElementLocator;
class FSlateWidgetLocatorByPathFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FString& Path);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FDriverElementPtr& Root,
const FString& Path);
};