Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/MetasoundEngine.Build.cs
jimmy smith 39351317e9 Beginings of WavePlayerNode and Wave Metasound types and unit tests
#rb ethan.geller rob.gay phill.popp
#jira UEAU-548

[CL 13955898 by jimmy smith in ue5-main branch]
2020-07-28 11:45:27 -04:00

36 lines
589 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundEngine : ModuleRules
{
public MetasoundEngine(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"MetasoundGraphCore",
"MetasoundGenerator",
"AudioExtentions"
}
);
PublicDependencyModuleNames.AddRange
(
new string[]
{
"CoreUObject",
"Engine",
"MetasoundFrontend",
"Serialization"
}
);
}
}
}