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- Setting FXC="..." is different from setting "FXC=...", the former will break uses of just %FXC% when the path has spaces in it. - Switching to all "FXC=..." and "%FXC%" to make the variable consistent. - Tweaking the bat file formatting inside of D3DShaderCompiler to make it more readable. #rb dan.elksnitis [CL 25853249 by christopher waters in ue5-main branch]