Files
UnrealEngineUWP/Engine/Source/Developer/Windows
christopher waters 2a7a142bfc Fixing CompileFXC.bat issues.
- Setting FXC="..." is different from setting "FXC=...", the former will break uses of just %FXC% when the path has spaces in it.
- Switching to all "FXC=..." and "%FXC%" to make the variable consistent.
- Tweaking the bat file formatting inside of D3DShaderCompiler to make it more readable.

#rb dan.elksnitis

[CL 25853249 by christopher waters in ue5-main branch]
2023-06-07 15:02:30 -04:00
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