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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3897ae4e92a52cf2e3e1cada69a580daea274940
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatOpenGL
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christopher waters 20984328ea Removing the cvar lookup string for shader dead code removal in all shader formats. This cvar can't be loaded on SCW startup so it was causing a hash mismatch.
#rb yuriy.odonnell
#preflight 646bc8f764351d76f3c85f5e

[CL 25570191 by christopher waters in ue5-main branch]
2023-05-22 16:57:05 -04:00
..
Private
Removing the cvar lookup string for shader dead code removal in all shader formats. This cvar can't be loaded on SCW startup so it was causing a hash mismatch.
2023-05-22 16:57:05 -04:00
Public
ShaderMinifier - Add support for dead code removal to all shader formats
2022-12-07 15:13:42 -05:00
ShaderFormatOpenGL.Build.cs
Remove unnecessary private include path
2023-02-22 17:22:42 -05:00
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