This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
386c2fe42d0cc3458ce51f4c82786caee467abd4
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
ShaderFormatOpenGL
History
Mark Satterthwaite
027c88145a
Remove the r.Shaders.AvoidFlowControl CVar introduced in 2662625 - setting this by default was causing problems on various platforms and it isn't sufficiently useful to retain. Instead just force the Mac OpenGL shader platform to retain flow-control statements and let everything else use the default as before 2662625.
...
[CL 2665840 by Mark Satterthwaite in Main branch]
2015-08-24 06:10:23 -04:00
..
Private
Remove the r.Shaders.AvoidFlowControl CVar introduced in 2662625 - setting this by default was causing problems on various platforms and it isn't sufficiently useful to retain. Instead just force the Mac OpenGL shader platform to retain flow-control statements and let everything else use the default as before 2662625.
2015-08-24 06:10:23 -04:00
ShaderFormatOpenGL.Build.cs
…