Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs
Rolando Caloca bbb9564388 Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
#rb none
#rnx

[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00

32 lines
614 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VectorVM : ModuleRules
{
public VectorVM(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Engine/Classes/Curves"
}
);
}
}