Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/AVEncoderModule.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

16 lines
402 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
#include "AVEncoder.h"
#include "AVEncoderCommon.h"
class FAVEncoderModule : public IModuleInterface
{
public:
// Factories initialization is done lazily whenever some code uses the Factory API.
// This is so because factories needs some RHI stuff initialized
};
IMPLEMENT_MODULE(FAVEncoderModule, AVEncoder);