Files
UnrealEngineUWP/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

28 lines
533 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
class SWindow;
class STutorialLoading : public SCompoundWidget
{
SLATE_BEGIN_ARGS(STutorialLoading) {}
SLATE_ARGUMENT(TWeakPtr<SWindow>, ContextWindow)
SLATE_END_ARGS()
public:
/** Widget constructor */
void Construct(const FArguments& InArgs);
private:
/** Window where loading visual will be displayed */
TWeakPtr<SWindow> ContextWindow;
};