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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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37dca2ceb5204ca8a2afadc833e03d248fa97474
UnrealEngineUWP/Engine/Build
History
Jamie Dale 0a5d631564 Manual run of the localization script since the nightly failed
[CL 2773202 by Jamie Dale in Main branch]
2015-11-19 09:18:46 -05:00
..
Android
Merging using UE4-To-UE4-Releases-4.10
2015-10-02 15:29:14 -04:00
BatchFiles
Fix for 'launch on' not working due to stale code from other projects preventing UAT from compiling. Editor passes -ScriptsForProject= argument to UAT to limit the scripts which are compiled and loaded, but a stale AutomationTool.csproj.References file can bring in references to other projects. Disable the include using a property passed on the command line from RunUAT.bat.
2015-11-17 11:55:31 -05:00
HTML5
Tweaking HTML5 package compression.
2015-09-15 10:35:25 -04:00
IOS
fix for incorrect location of the plist when the game directory is not the same name as the game
2015-08-29 14:19:38 -04:00
Build.version
Update the version number to 4.11.
2015-09-11 09:38:15 -04:00
Commit.gitdeps.xml
Manual run of the localization script since the nightly failed
2015-11-19 09:18:46 -05:00
InstalledEngineFilters.ini
Update the Rocket filter for the AndroidWorks installer.
2015-10-12 20:56:38 -04:00
JunkManifest.txt
Merging Engine code from Orion at CL2744789 through //depot/UE4-To-//UE4/Main
2015-10-28 19:18:20 -04:00
SourceDistribution.txt
…
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00
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