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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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378ca77ff5754e71bbde35deeff783ef01b0107c
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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mihnea balta ec33fdf176 Turn off RDG async tasks due to bad interactions with the old GPU profiler system.
RDG async tasks reference GPU profiler queries. These queries are deleted in EndFrameRenderThread, but async tasks can run after that, resulting in use-after-free crashes.

#jira UE-228852 FORT-812395
#rnx
#rb Luke.Thatcher

[CL 37610608 by mihnea balta in 5.5 branch]
2024-10-30 12:33:41 -04:00
..
Internal
[shaders] fix asan issue; eliminate lambdas for code serialization/reserve in serialization context subclasses in favour of virtual functions for clarity, add an explicit reset function to change internal state to point to different buffers. The code in the job cache path (processing duplicate completed jobs with the same load context) which constructed a temporary object and assigned to reset the internal pointers was creating a new lambda capturing the wrong "this" and assigning it to the original object.
2024-10-08 13:04:55 -04:00
Private
Turn off RDG async tasks due to bad interactions with the old GPU profiler system.
2024-10-30 12:33:41 -04:00
Public
Workaround for RHI validation error due to prologue pass issuing a fence along with all its transitions.
2024-10-16 05:44:42 -04:00
RenderCore.Build.cs
[shaders] bytecode sharing between shader and shadermap DDC buckets
2024-09-10 13:06:22 -04:00
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